AI's rudder deflection appearing constantly maxed in recording playback #13
Loading…
x
Reference in New Issue
Block a user
No description provided.
Delete Branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
I recall posts on this from years ago and the response from TFS' leader was difficult to understand as rudder deflection being some kind of Windows(?) "convention". Nevertheless in playback it looks odd to see an apparently maximally deflected rudder of a fleeing AI.