Update Mission Script API

Bruno Carneiro 2026-02-13 20:46:12 +00:00
parent 9ee5b189a8
commit 1b2cdf5d74

@ -20,7 +20,7 @@ Mission scripts also use additional types such as `LimbNames`, `NamedDamageTypes
| [Gameplay](Gameplay) | **IGamePlay** — main interface to the game (actors, HUD, triggers, section files, etc.) | | [Gameplay](Gameplay) | **IGamePlay** — main interface to the game (actors, HUD, triggers, section files, etc.) |
| [Time And Difficulty](Time-And-Difficulty) | **ITime**, **DifficultySetting** | | [Time And Difficulty](Time-And-Difficulty) | **ITime**, **DifficultySetting** |
| [Player](Player) | **Player** | | [Player](Player) | **Player** |
| [Events And Section File](Events-And-Section-File) | **GameEventId**, **ISectionFile** | | [Events And Section File](Events-And-Section-File.-) | **GameEventId**, **ISectionFile** |
| [Pathfinding And Terrain](Pathfinding-And-Terrain) | **RecalcPathState**, **PathType**, **LandTypes**, **IRecalcPathParams**, **ActorName** | | [Pathfinding And Terrain](Pathfinding-And-Terrain) | **RecalcPathState**, **PathType**, **LandTypes**, **IRecalcPathParams**, **ActorName** |
| [Script Loading](Script-Loading) | **IScriptRemote**, **ScriptRemote** | | [Script Loading](Script-Loading) | **IScriptRemote**, **ScriptRemote** |
| [External Types](External-Types) | Additional types used by missions (limbs, damage, geometry) | | [External Types](External-Types) | Additional types used by missions (limbs, damage, geometry) |