Update Mission Script API
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9ee5b189a8
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1b2cdf5d74
@ -20,7 +20,7 @@ Mission scripts also use additional types such as `LimbNames`, `NamedDamageTypes
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| [Gameplay](Gameplay) | **IGamePlay** — main interface to the game (actors, HUD, triggers, section files, etc.) |
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| [Time And Difficulty](Time-And-Difficulty) | **ITime**, **DifficultySetting** |
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| [Player](Player) | **Player** |
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| [Events And Section File](Events-And-Section-File) | **GameEventId**, **ISectionFile** |
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| [Events And Section File](Events-And-Section-File.-) | **GameEventId**, **ISectionFile** |
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| [Pathfinding And Terrain](Pathfinding-And-Terrain) | **RecalcPathState**, **PathType**, **LandTypes**, **IRecalcPathParams**, **ActorName** |
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| [Script Loading](Script-Loading) | **IScriptRemote**, **ScriptRemote** |
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| [External Types](External-Types) | Additional types used by missions (limbs, damage, geometry) |
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